---
id: "CVE-2026-129131"
page: "https://infrastack.ai/live/CVE-2026-129131"
kind: "vulnerability"
aliases: ["CVE-2026-129131"]
title: "Gameyfin: missing authorization lets anonymous users read library data"
severity: "medium"
cvss: 6.9
epss: null
exploited: false
status: "open"
category: "other"
products: [{"name": "Gameyfin", "fixed": [], "affected": "", "ecosystem": "vendor"}]
ecosystems: ["vendor"]
tags: ["gameyfin", "hilla", "java", "other", "self-hosted"]
not_affected_if: ["gameyfin-2.6.2-or-later", "login-not-required-mode"]
published_at: "2026-11-13T17:17:30+00:00"
first_seen_at: "2026-11-13T17:48:01+00:00"
updated_at: "2026-11-13T17:49:02+00:00"
sources: [{"source": "nvd", "url": "https://nvd.nist.gov/vuln/detail/CVE-2026-129131", "first_seen_at": "2026-11-13T17:48:01+00:00"}]
exploit_sources: []
---

# Gameyfin: missing authorization lets anonymous users read library data

Link for people: https://infrastack.ai/live/CVE-2026-129131 (this .md is for agents)

Gameyfin, a self-hosted game library manager, has a missing authorization check on Hilla endpoints marked AnonymousAllowed. An unauthenticated attacker can bypass login-required mode and read game catalog metadata, libraries, platforms, plugins and game requests.

_Summary, check and fix written by a model from the sources; labelled as such._

## Affected

- vendor:Gameyfin affected range not listed fixed no fixed version listed

## How to check

- Check the Gameyfin version: anything below `2.6.2` is affected.
- Confirm whether login-required mode is enabled; the bypass only matters when it is.

## Fix

- Gameyfin: upgrade to `2.6.2` or later.

## Timeline

- 2026-11-13T17:48:01+00:00 nvd https://nvd.nist.gov/vuln/detail/CVE-2026-129131

## Documents

- [advisory] Third-party advisory: www.vulncheck.com https://www.vulncheck.com/advisories/gameyfin-before-2.6.2-missing-authorization-in-hilla-endpoints
- [fix] Patch: github.com https://github.com/gameyfin/gameyfin/commit/2515f1693c88bfa8145882fd85b790638738032c
- [fix] Release notes: github.com https://github.com/gameyfin/gameyfin/releases/tag/v2.6.2

## From the sources

Gameyfin before 2.6.2 contains a missing authorization vulnerability that allows unauthenticated attackers to bypass login-required mode by calling Hilla endpoints annotated with @AnonymousAllowed. Attackers can POST to synchronous endpoint methods such as GameEndpoint.sync, which LiveSubscriptionSecurity never checks, to retrieve game catalog metadata, libraries, platforms, plugins and game requests.

---

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